SplinecartUnlocked / Getting Started

Getting Started

Get SplinecartUnlocked running in a few minutes, then build your first curved track.

Requirements

Before installing, make sure your setup meets the minimum requirements. This is a Fabric mod - it will not load without Fabric API.

Dependency Version Required
Minecraft 26.2 Required
Fabric Loader 0.19.3 or newer Required
Fabric API 0.157.0 or newer Required
Java 25 or newer Required
Integrated server worlds work too. Singleplayer, multiplayer, and dedicated servers are all supported. The mod registers both server-side track physics and client-side rendering.

Installation

Installation is a standard Fabric mod drop-in. No build step required.

1

Install Fabric

Install Fabric Loader for Minecraft 26.2 and download Fabric API.

2

Drop in the jar

Copy splinecartunlocked-1.0.0+26.2.jar into your mods/ folder, next to Fabric API.

3

Launch the game

Start the game and join or create a world. The mod loads its track rendering and camera systems automatically - no configuration needed to begin.

4

Verify it loaded

Open your inventory and check the SplinecartUnlocked creative tab, or run /splinecartc config to see the client options respond.


Quick Start

The core loop is simple: place ties, link them with a track item, then ride.

1

Place Track Ties

Craft Track Ties (or grab them from the creative tab) and place two of them wherever you want your track to start and end. Right-click a placed tie to rotate it.

2

Link them with a Track

Hold a Track item and right-click the first tie, then the second. A smooth spline track is drawn between them. The first tie's face is used as the curve start, so rotate ties to shape the path.

3

Ride it

Drop a minecart (or any cart in the splinecartunlocked:carts tag) onto the track. It follows the curve automatically, even backwards.

Longer lines. Ties can be chained: place more ties and link each pair in sequence. Every segment joins seamlessly into one continuous ride.